The original Pac-Man World series was a sixth-generation hit that saw three 3D platformers hit the market and manage to stand out in a crowded field thanks to expanding on the Pac-Man universe and put ...
How a young game designer at Namco turned a simple idea about eating into a worldwide gaming icon. How each of Pac-Man’s ghosts has its own unique behavior that’s driven by early game logic. Why the ...
The New York Times is being hazed by game dev social media over what I can only describe as one of the most naive articles about AI I've ever seen. The pointing and laughing is happening on BlueSky, ...