Accompanying the news that Valve has made a critical redesign of its ‘Knuckles’ motion controller, the company also recently released a new input system in beta that not only aims to create lifelike ...
Valve has released a new system for customising control methods in virtual reality, allowing SteamVR users to personalise the way controllers work to suit their needs. In a blog post published last ...
has this week unveiled a new Skeletal Input technology designed to provide more lifelike hand movements and control within virtual reality experiences and SteamVR applications. The new technology has ...
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