Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
A wave breaks on the shore, sending up splashes of water and spray and creating eddies in the surrounding air. However, the digital simulation of this everyday natural occurrence is anything but ...
Simulating the complex ebbs and flows of liquid in real-time is not easy, but this jaw-dropping new demonstration from PhysX shows we’ll eventually get there. This new system is called Position Based ...
When designers select a method for simulating water and waves, they have to choose either fast computation or realistic effects; state-of-the-art methods are only able to optimize one or the other.
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