The outbreak of COVID-19 has triggered a significant transformation in the educational landscape, particularly with the widespread adoption of blended learning, which combines face-to-face and remote ...
Abstract: As time-series data from the Internet of Medical Things (IoMT) increasingly permeates various aspects of medical research, public governance, and clinical treatment, its sensitivity raises ...
Abstract: The workshop, Collaborative Games: Designing Team Problem-Solving Experiences, is aimed at fostering cooperation in video game design through mechanics that encourage collaboration and ...