To get the code working in an Eclipse project you need to set up a project with the lwjgl, lwjgl_utils,and PNGDecoder jars added to the build path, along with the relevant LWJGL natives. In case ...
This project for blender 2.79 and Godot. This contain basics *.blend-files with shapes and skeleton and another stuff, include tutorials in the future. I solved a big problem with the size of the mesh ...
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