For beginners, Rosebud is an ideal tool for getting started, as everything runs online with no downloads or coding required.
Kauê is a Brazilian artist and teacher driven by a sense of wonder for the natural world and the landscape of imagination.
Currently sending a silent "thank you" to everyone who didn't gatekeep this blackhead-fighting pore cleansing oil. View ...
Netflix is acquiring Estonian startup Ready Player Me, a company creating "cross-game avatar tech" that allows players to bring their digital personas with them to different games, the company's CEO ...
The Wild West era of 3D printing, which early adopters like me have enjoyed for so long, is fading away. But as the industry grows, that's not a bad thing. I’m the deputy managing editor of the ...
Korean games giant NCsoft has made a majority investment in Singapore mobile publisher Indygo Group. PocketGamer.biz reports that the deal is worth $103.8 million, which represents a 67% stake in the ...
After shifting its gaming strategy to focus more on games played on the TV, Netflix announced it’s acquiring Ready Player Me, an avatar-creation platform based in Estonia. The streamer said Friday it ...
A Sheridan couple has invented a smart-home system that automates coop care for people who keep backyard chickens. Their Hen ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Nex Playground's CEO says the company has a plan to avoid the same fate as the Nintendo Wii, ...
Since the launch of the Crossword in 1942, The Times has captivated solvers by providing engaging word and logic games. In 2014, we introduced the Mini Crossword — followed by Spelling Bee, Letter ...
Open-world games often hand players a vast digital playground, but only a few truly empower them to reshape, rebuild, and reimagine the world itself. From survival crafting sandboxes to systems-driven ...
Matt Webber is an experienced personal finance writer, researcher, and editor. He has published widely on personal finance, marketing, and the impact of technology on contemporary arts and culture.