Six Days In Fallujah is a first-person tactical military shooter based on true stories from the Second Battle for Fallujah in 2004. The Second Battle for Fallujah began in 2004 after Al Qaeda seized ...
Gone are the days of command centers being reliant solely on radios and static maps. Today, AV technology transforms these spaces with dynamic data visualization, seamless communication interfaces and ...
Imagine a scenario where on January 20th, the new U.S. President, who just swore to defend the U.S. Constitution, approaches the podium to give the much-anticipated inaugural speech. Members of ...
Six Days in Fallujah shares real-life battle stories from U.S. Marines in this trailer of its newly released Command and Control update. The update introduces Documentary Missions, giving players a ...
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The Army’s linking big guns, drones, and AI with its new command system and testing how it’ll fight future wars
US Army soldiers at Fort Carson have been experimenting with a new command and control system that promises to fuse weapons, surveillance drones, and AI into a networked war machine. The Next ...
Ali Raz, Assistant Professor, Systems Engineering and Operations Research (SEOR), received funding for the project: “Intent-based Orchestration in Distributed Command and Control (IBODC2) Software.” ...
Command-and-control environments are increasingly gaining integrators’ attention as client demand grows across verticals for mission-critical spaces capable of aggregating and presenting actionable ...
The Missile Defense Agency first fielded the Lockheed Martin-developed Command Control Battle Management and Communications (C2BMC) system in 2004 and has since continued to upgrade it to address ...
Networks of manned and unmanned aircraft will command the skies. These teams will be increasingly modular and optimized for counterair, interdiction, and close air support missions. A mix of war games ...
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