In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism and the Hudson River School. Rather than aiming for strict realism, this ...
This repository is a collection of plugins for the Unreal Engine, developed and authored by the Snapdragon™ Studios team. This component is part of the Snapdragon™ Game Toolkit. Unreal Engine contains ...
During the research process, the most comprehensive articles found on the topic focused on the use of Gauntlet in Unreal Engine 4. These resources lacked insights into specific platform issues and did ...
Abstract: Recently, learning signed distance functions (SDFs) from point clouds has become popular for reconstruction. To ensure accuracy, most methods require using high-resolution Marching Cubes for ...
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