We present TSGS, a framework for high-fidelity transparent surface reconstruction from multi-views. (a) We introduce TransLab, a novel dataset for evaluating transparent object reconstruction. (b) ...
We present a Planar-based Gaussian Splatting Reconstruction representation for efficient and high-fidelity surface reconstruction from multi-view RGB images without any geometric prior (depth or ...
Abstract: In recent years, 3D Gaussian splatting (3DGS) has shown high-fidelity rendering results in real-time. However, 3DGS often encounters the overfitting problem under sparse-view conditions due ...
Abstract: The recently introduced 3D Gaussian Splatting and subsequent methods have achieved significantly reduced inference times for novel view synthesis. To reduce this rendering time even further, ...