Network Visualization Swarming/flocking simulation based on simple boids rules Easy shader effect integration.
@inproceedings{ngo2025boids, title={BOIDS: High-Dimensional Bayesian Optimization via Incumbent-Guided Direction Lines and Subspace Embeddings}, author={Ngo, Lam and Ha, Huong and Chan, Jeffrey and ...
Abstract: The angular disorder leading the jerky motion of robots in flocking is a result of continuously alternating cohesion and separation behaviours. In this paper, we present a variant Boids ...
Abstract: Many biological groups in nature can emerge group behavior as a whole through information interaction and coordination. A great deal of research has been carried out for this phenomenon and ...