The new Radiance DX12 GPU benchmark uses Raymarching, relies on FP32 compute, shows potential of current and future graphics ...
NVIDIA has updated its RTX Neural Texture Compression SDK for game developers, and it can dramatically reduce the VRAM ...
The prototype card on display at CES supports up to 384GB of combined LPDDR5X and DDR5 memory, including as much as 128GB of soldered VRAM. It ...
Nvidia’s latest version of its Deep Learning Super Sampling technology, aka DLSS, hit the scene early Wednesday. With the ...
DLSS 4.5 is out now, and while previous new versions of Nvidia’s performance-massaging upscaler would have required ...
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Doom Eternal ray tracing analysis - AMD vs Nvidia!
Doom Eternal's rtx patch went live this week and today Dominic puts it to the test. We look at image quality with and without ...
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