Currently I focus on running Monkey Island 1 (CDROM version, Scumm 5.x engine). Support for other games may be added at a later time. Most of the code is directly ported from ScummVM's C++ code base, ...
Within each content area, there are one or more tutorials. Each tutorial consists of lessons. Each lesson should be a page detailing the concept being taught, along with sample code. Lesson and page ...
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