Basically it sync whatever entity component you want with GPU data to perform instanced rendering. As a result all entities with same Material can be rendered with single drawcall.
Learn how to recycle leftover wax by turning offcuts into creative wax shapes in this simple, satisfying tutorial. This video shows the process of melting, reshaping, and reusing wax scraps to reduce ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...