Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
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This installment starts a new segment of lessons about state machines. The subject conceptually continues the event-driven theme and is one of my favorites [1,2]. Today, you’ll learn what event-driven ...
State machines are so common that there are tools devoted to creating them by drawing circles and arts. There are simulators that will recognize your state machine ...
State machines and related modeling techniques are commonly used in the production of safety-critical software (like in the aerospace and defense industries, nuclear power plants, transit systems, ...
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