Even a JRPG's combat system needs to evolve alongside its characters if you want to go from rat hunting to god slaying.
Abstract: Walking-assistive devices require adaptive control methods to ensure smooth transitions between various modes of locomotion. For this purpose, detecting human locomotion modes (e.g., level ...
Abstract: As an active spine introduces more degree of freedoms (DOFs) as well as time-varying inertia, locomotion control of spined quadruped robots is challenging. Direct optimization on the full ...