Sponsored by Meshy. Unlock the fastest path from idea to 3D model with Meshy AI 5! In this Blue Lighting tutorial, we walk ...
Ready to turn a simple photo into a professional 3D model? In today’s tutorial, I’ll show you exactly how to create a 3D ...
Abstract: Photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, existing methods for monocular full-body reconstruction, typically relying ...
Abstract: In this paper, we address the critical bottleneck in robotics caused by the scarcity of diverse 3D data by presenting a novel two-stage approach for generating high-quality 3D models from a ...
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Clair Obscur: Expedition 33 developer Sandfall Interactive used some generative AI technology while creating the monumentally successful JRPG, and the gaming industry has some thoughts. Most notably, ...
GameSpot may get a commission from retail offers. These past two months with Arc Raiders have been the most fun I've had with games all year. It represents the most exciting and unpredictable ...
A day after The Indie Game Awards 2025 ceremony, where Clair Obscur: Expedition 33 won the coveted Game of the Year award, the team behind the show, Six One Indie, has announced that it has since ...
The Indie Game Awards has stripped Clair Obscur: Expedition 33 of both its Game of the Year and Debut Game awards, citing the roleplaying game's use of generative AI. Run by Six One Indie, the annual ...
Welcome to the official repository for the paper "Towards Physically Executable 3D Gaussian for Embodied Navigation". In this work, we introduce SAGE-3D, a new paradigm that upgrades 3D Gaussian ...
Clair Obscur: Expedition 33 was just stripped of its Game of the Year award from the Indie Game Awards due to AI use. AI has become a super touchy subject in the gaming community. So much so that I ...
RPG Clair Obscur: Expedition 33's lead says they messed up a little by putting a ton of great endgame content next to a final boss you can easily outlevel: 'We weren't sure if our game was going to be ...