This repository contains code for efficiently fitting parametric SMPL/SMPL+H/SMPL-X human body models to nonparametric 3D vertex and joint locations. The input needs to be in correspondence with the ...
Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...