(1) Create a new folder named as ent in [MOD_NAME]/cfg, for example hl2/cfg, episodic/cfg, ep2/cfg. (2) Put all the files into the ent folder. (3) Run the game, enter a map, aim at ground, in console ...
Visual Studio Code Extension for NI KONTAKT Script Processor (KSP) - r-koubou/vscode-ksp ...
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