The Metro series is one of the more acclaimed first-person shooter trilogies out there, as each of the three main entries is widely beloved among players. Their focuses have changed slightly with each ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Instagibs are back on the menu. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a preferred source on Google So-called boomer shooters ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
After unveiling new studio OnceLost Games in 2019, The Elder Scrolls series veterans Julian LeFay, Ted Peterson, and Vijay Lakshman went on to reveal The Wayward Realms – a fresh fantasy game they ...
Indie game developer and publisher Reissad Studio released a new update for their FPS game Bodycam while they work on it in Early Access. The team released the EA version of the game over a year ago, ...
Paris-based game developer Reissad Studio has launched the first major update for its Unreal Engine 5 FPS, Bodycam, since its 2024 early access launch. The team, which has grown to include more than ...
Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Developed by two French video game ...
The moment he picked up his first SNES controller, he knew gaming was going to be a lifelong passion. From adventures with Link to repelling the Covenant with Master Chief to even climbing ever-higher ...
GameSpot may get a commission from retail offers. Brendan "PlayerUnknown" Greene, best known for creating the landmark battle royale game PUBG, outlined an ambitious plan for his development studio to ...
Reloading after every kill wasn’t just about efficiency; it was about rhythm. Old FPS games trained me to think of the reload as part of the combat flow. I’d shoot, reload, and move on to the next ...
TL;DR: UnrealRTX revitalizes the classic 1998 FPS Unreal with NVIDIA RTX Remix, delivering fully path-traced lighting, realistic PBR materials, and enhanced textures while preserving the original ...