I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Ever wonder what’s going through a Resident Evil 4 NPC’s head when they’re nerfed for easy mode? A tongue-in-cheek animation goes behind the scenes, revealing that you’re making an NPC cry just ...
A lot of games use the animation tree to create transitions between animations this small and easily integrated Animation Manager can help you play animations without having to create transitions that ...
This floor crossing feels different, the anger seems more intense, the disappointment in Canada’s political system feels like it is deepening. Now, with Mark Carney threatening to get a majority with ...