This repository stores the code examples of the TextArea component for the Getting Started with TextArea tutorial. This tutorial explains how to create a TextArea, specify its value and label, and ...
This concept isn’t new—in fact, it is the essence of representational state transfer (REST). Instead of converting to a ...
Abstract: A description of input shaping appeared in a recent issue of IEEE Control Systems [1]. This lecture note is a follow-up to that article. For a summary of the material appearing in this ...
Web version of Spelunky Classic HD. This version was built by targeting GX.games (not HTML5) in GameMaker and then modifying it. Essentially, it's a WebAssembly app, which means it should perform ...
Abstract: In the present scenario, it has become a major necessity to create easy-to-access, easily-understandable and less time-consuming resources/tutorials. Our application proposes to create a ...