Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
local script = ... script.Awake = function() -- create an instance from a Inspector assigned prefab script.go = Object.Instantiate(script.InspectorPrefab) end script.Update = function() -- make it ...
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