Unity’s latest round of cuts has claimed one of gaming’s most recognisable faces, as Larry Hryb confirms his departure just ...
Abstract: We propose a new set of highly descriptive local shape descriptors (LSDs) for model-based object recognition and pose determination in input range data. Object recognition is performed in ...
Three types of looming-selective neurons have been found in the nucleus rotundus of pigeons, each computing a different optical variable related to image expansion of objects approaching on a direct ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Abstract: Standard algorithms in tracking and other state-space models assume identical and synchronous sampling rates for the state and measurement processes. However, real trajectories of objects ...