A complete code and asset disassembly of Dragon Warrior IV (US NES version, 1992) with full editors for all assets and a comprehensive build pipeline that produces a byte-perfect ROM from source.
CEO Kurt Mackey argues that traditional, stateless containers are unsuited for evolving AI agents, which need persistent, ...
Welcome to the Unity MCP repository! Here you will find a Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions. This server is designed to streamline ...
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