This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
“Itchie”, a Japanese programmer and producer who used to work at game companies like Square and SNK, recently took to X to reflect on a fallacy that tripped him up earlier in his career as a developer ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
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