Even a JRPG's combat system needs to evolve alongside its characters if you want to go from rat hunting to god slaying.
voxul is a voxel system and editor tool for Unity 3D. This project consists of both a runtime framework for handling and rendering voxel data, and an editor tool for painting and modifying voxel data ...
The project is an implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm to check for intersections between custom mesh colliders. A working demo is available in the releases.
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