Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
Zombie Arena is a first-person-shooter game designed in Unity where the player must fend off hoards of zombies using a variety of realistic weapons. In this game, the player can move and look around, ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
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