Basically it sync whatever entity component you want with GPU data to perform instanced rendering. As a result all entities with same Material can be rendered with single drawcall.
Tutorials might well be the bane of the video game industry's existence. Teaching a player how to do something is surprisingly difficult to do. Even if a developer crafts an educational and ...
DA Poly Paint is an easy-to-use Polygon Painting tool for Unity, offering an alternative to pX Poly Paint for 3ds Max. It lets you customize low-poly models directly in the Unity Editor without UV ...
Abstract: Extracting polygonal building footprints from off-nadir imagery is crucial for diverse applications. Current deep-learning-based extraction approaches predominantly rely on semantic ...
Movement is something we might take for granted in games. Characters are expected to move in certain ways, and controls are often similar across games (an A button to jump, clicking in a left stick to ...
Less than a year after President Donald Trump began his second term, Republicans seem unserious, unfocused and fracturing before our eyes at a pivotal time for the country. It's hard to watch. It was ...
Polygon continues expanding its role in global payments as Shift4 launches stablecoin settlement on its network. The move allows hundreds of thousands of merchants to receive money around the world in ...
Turning Point USA's annual AmericaFest highlighted a rift in the conservative movement that's emerged since the assassination of the group's co-founder, Charlie Kirk, in September. Over the course of ...
Abstract: This paper mainly studies the chain of scraper conveyor and analyzes the dynamic characteristics of the chain in the condition of load and load free. Numerical simulation, including the ...
Bunny hopping is one of the most useful movement techniques in Apex Legends, and learning it can instantly improve your survivability and fight control. In this quick guide, you will learn how to ...