Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
After unveiling new studio OnceLost Games in 2019, The Elder Scrolls series veterans Julian LeFay, Ted Peterson, and Vijay Lakshman went on to reveal The Wayward Realms – a fresh fantasy game they ...
Epic Games and Unity have just announced a surprising new partnership that's big news for game developers and Fortnite users. Despite it being one of the biggest rivals to Epic's Unreal Engine, games ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
Unreal Engine 5 promised groundbreaking visuals, but in reality, it’s breaking PC performance. In this video, we take a deep dive into why so many new AAA games stutter, lag, and run like garbage—even ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Something to look forward to: The original Unreal was considered a technical landmark upon its release in 1998, popularizing the graphics engine that shares its name and powers many of today's most ...
YouTuber RebsGaming has revealed a slew of new details on the long-rumoured Halo: Combat Evolved Remake, which is reportedly set to arrive on multiple platforms in 2026 to celebrate the series’ 25th ...
14% of leaders now use game engines for visualisation and 3D art, while 12% apply them in film and TV. Generative AI has shifted from experimental to business essential, with 70% of respondents using ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...