Unity is bringing its new in-app purchase SDK to Unreal Engine developers. Those devs will be able to handle cross-platform purchases using Unity's in-app purchase APIs. "Today we’re announcing that ...
MediaTek has officially unveiled its latest flagship mobile chipset, the Dimensity 9500. Designed to power the next wave of premium smartphones, the new SoC brings a major leap in AI processing, ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
What just happened? Ray tracing was supposed to be faster and smoother on AMD's latest GPUs, yet some demanding games still struggle. A closer look now points to the real reason behind the ...
If you've been following GPU news in recent days, you may have come across some findings highlighting that some games based on Unreal Engine 4 (UE4) suffer from heavy stuttering with AMD's RX ...
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
DLSS 4 Now Works with Unreal Engine 5.6, Using Up to 20% Less VRAM and Improving FPS and Ray Tracing
NVIDIA has been adding artificial intelligence to almost everything it touches, and DLSS 4 is no exception. This time, however, the update goes further. It’s not just about adding more technology, but ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
CD Projekt RED is taking a "console-first" approach to The Witcher 4's development in the hopes of avoiding another buggy, Cyberpunk-esque launch disaster, according to a recent interview with Digital ...
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